Friday, 1 February 2013

Evaluation Question 1 - In what ways does your media products use, challenge or develop forms and conventions of real media products?

In what ways does your media products use, challenge or develop forms and conventions of real media products?


We didn't necessarily challenge any forms, there was only one or two incidents where we felt that we could improve on what professional trailers were using. For example, we believed that we could use rock music slightly more effective then that used in Crank 2.

In terms of challenging conventions, most of the conventions we used were very stereotypical. For example, Luke's mise-en-scene is arguably very stereotypical. We also included the funny extract at the end, which is another typical convention of action trailers. If we were to challenge this aspect, we could've had a shocking or scary moment, but we believed that comedic endings are typical conventions so we used this.

Obviously, we used a lot of the ideas we formed from looking at trailers. We didn't necessarily copy certain ideas, but took influences from them. For example, we noted down the timings in one Dark Knight Rises, and we used these to influence our ideas of what our timings should be.

Generally, we took a lot of influence from trailers we looked at.

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